Harry Potter and the Deathly Hallows – Part 1 (video game)
Harry Potter and the Deathly Hallows – Part 1 is the first part of a two-part action-adventure video game developed by EA Bright Light and published by Electronic Arts. It was released on 16 November 2010 in the United States, 18 November in Australia and on 19 November 2010 in Europe and India to coincide with the film's release date.[2][3][6] Part 2 was released to coincide with the second film. The game was released on the Microsoft Windows, Nintendo DS, Wii, PlayStation 3, Xbox 360, and Mobile platforms.
The game is based on the book and the two films of the same title. It follows protagonists Harry Potter, Ron Weasley and Hermione Granger who set out to destroy the seven Horcruxes, which will help them to defeat Lord Voldemort, the game's antagonist.
Gameplay
PC and console
The gameplay for Harry Potter and the Deathly Hallows – Part 1 is different from the previous games after developers decided the game required a new direction to suit its growing adult audience.[7][8] The player controls the character Harry Potter from a third person over-the-shoulder camera, and is played in the style of a third-person shooter.[9][10] The Deathly Hallows – Part 1 game includes a progression system where Harry gains experience and can upgrade his spells.[10]
Combat in Deathly Hallows Part 1 involves button or keyboard presses or mouse clicks to cast spells. The player is able to change the spells by selecting the spell wheel.[1][8][11] The spells also have an effect on enemies and the environment with the player being able to use Wingardium Leviosa to throw objects at other players or to clear paths and the Confundo spell being able to make the enemy fight for the player (which is used in a sniper point of view).[8][10] Head shots are also a feature in the game with the player being able to control Harry to aim a spell at their opponent's head.[12] Part of the combat sequences involve the cover system where the player hides behind an obstacle, until it has been destroyed, to avoid receiving damage from their opponent.[13]
Throughout the game the player can collect magical items and potions which can be used by pressing the directional buttons on the d-pad or pushing keys on the keyboard.[14][15]
During stealth missions the player can progress through the level using the Polyjuice Potion, Peruvian Instant Darkness Powder or the Invisibility Cloak.[16] While manoeuvring under the Invisibility Cloak the player must move slowly to ensure the stealth meter, on the bottom right hand corner of the screen, does not turn red.[16] If the meter has turned red it means the player is in danger of getting caught and must stay still until the meter has re-generated.[16][17] When the player gets close enough to an enemy while under the Invisibility Cloak they are able to cast a stunning spell at them, or use the shield charm as a knock-out melee attack.[17]
Spells
- Stupefy
- Expelliarmus
- Impedimenta
- Petrificus Totalus
- Confringo
- Expulso
- Confundo
- Wingardium Leviosa
- Protego
- Expecto Patronum
- Four-Points Spell
- Finite Incantatem
Handheld
The Nintendo DS version is played in the puzzle based gameplay.[18] The game shows a map of the area on the top screen, and a 3D top-down view of Harry and his nearby surroundings on the lower touchscreen.[19] In the game the player controls Harry Potter with the stylus, moves him by dragging the stylus to the sides of the screen, and uses the stylus to equip spells and objects or attack enemies by tapping on them. In addition to the main character, Ron and/or Hermione are present to aide in combat. Although these characters are computer-controlled, they will attack the same enemy Harry targets. Additionally Ron and Hermione have their own abilities; Hermione can use the spell "Arresto Momento" which slows enemies down, and Ron uses a "Deluminator" which can extinguish lights.[20] The game also features a multi-player mode where two players, using Wi-Fi connectivity, can play against each other with one player guiding Harry Potter to hunt for magic points, while the other controls three Dementors who try to hunt him down.[21] In the game the player aims to get the highest score.[22]
Kinect mode
Deathly Hallows Part 1 has side missons which use Kinect for the Xbox 360.[23][24] The missions include battling against Death Eaters and Snatchers in environments from the game.[25] The two-player missions are played in on-rails shooter mode, where the player casts spells through hand and body gestures.[26][27] By progressing through the levels the player aims to achieve the highest score which is then posted on Xbox Live.[28]
Plot
On June 1, 2010 EA released the plot with the press release for Harry Potter and the Deathly Hallows Part 1:
The Harry Potter and the Deathly Hallows Part 1 videogame is packed from start to finish with action and combat. Players will be on the run, fighting for survival on a desperate and dangerous quest to locate and destroy Voldemort’s Horcruxes, engaging with Death Eaters and Snatchers in epic battle sequences at every turn. To amplify the action, players will encounter ferocious creatures from the previous films in addition to the adversaries Harry faces in the seventh film. They will need to muster their most powerful magic against relentless assaults from all sides. There are no more lessons, no more training. This time the danger is real. It’s time for players to fight for their lives. At the starting of the game, the evil Voldemort (and the Death Eaters) unleashes his wrath on Hogwarts school. Harry Potter manages to escape, but the Death Eaters are trying to track him down. While fighting for survival, Harry learns that the Death Eaters are looking for him, so he goes on a quest to destroy the 7 Horcruxes - and possibly destroy Voldemort also.
Development
System requirements |
|
Minimum |
Recommended |
Windows |
Operating system |
Windows XP, Vista or Windows 7 |
CPU |
Intel Pentium 4 @ 2.4 Ghz or Dual Core 2.0GHz or equivalent |
Intel Core 2 Duo E6420 at 2.13GHz |
Memory |
1.5 GB |
2 GB |
Hard drive space |
5 GB of free space |
7 GB of free space |
Graphics hardware |
256 MB Graphics Memory |
512 MB Graphics Memory |
Sound hardware |
100% DirectX 9.0c compliant card |
|
"The final Harry Potter adventure has given us the opportunity to make a darker and more action-oriented game[...] we are creating a Harry Potter game that the HD console gaming generation will appreciate and enjoy. We have built new technology specifically to allow us to prove that magic is a truly potent force and, in this game, players will need to use all their skills if they want to survive."
On February 8, 2010 EA announced their title line-ups for the year with a Harry Potter title slated for the third quarter of the year.[30] On June 1, 2010 EA and Warner Bros. Interactive Entertainment officially announced Harry Potter and the Deathly Hallows – Part 1 was in development to be released alongside the film in autumn of 2010.[31] Prior to the game's announcement, EA had launched a campaign through the social networking website, Facebook, where users could "like" the page and therefore eventually reveal the first image which depicted the characters Harry, Ron and Hermione in a forest with their wands pointed at the Snatchers.[32][33] A teaser trailer was released online after the game's announcement in a build-up to the E3 Conference showcasing the battle sequences and gameplay.[34] The first box art to be released for the video game depicted an empty foggy forest with the title in the middle but the official box art depicted the same image but with Harry Potter running with his wand pointed in front of him and Voldemort's eyes peering over the top .[35][36]
According to the game's creative director, Matt Birch, they had build a brand new game engine to harness the game's demands and new available technologies and will also use Facial Action Coding System (FACS) for the first time.[1][7] High resolution head scans of the main cast of the film were made as well as photo shots in different angles and lighting to capture every facial detail.[37]
Soundtrack
The score to Harry Potter and the Deathly Hallows Part 1 was led by James Hannigan, his third Harry Potter video game soundtrack.[1] During an interview with Squareenixmusic.com's Greg O'Connor Read he was asked if he would return for the last game to which he had stated "I'd love to return to the series[...]", and when asked how he would end it he said "[...] it would be great to end the series with a bang!".[38] It was recorded, like its predecessor, with The Philharmonia Orchestra at AIR Studios in London, while the soundtrack was first unveiled on 28 October 2010 at St Mary's Church, Nottingham where Hannigan performed several tracks with the Pinewood Singers.[39][40][41] The main theme for the soundtrack was made available for download on the games official website on 8 November 2010.[41][42] Hannigan described the music from the game as dark, "[...] largely following similar changes in the underlying story – but is not without its lighter moments[...]".[41]
Voice actors
Deathly Hallows Part 1 features the voices of many actors from the film adaptation. Reprising their roles from the previous game are Rupert Grint as Ron Weasley, James and Oliver Phelps as Fred and George Weasley, Tom Felton as Draco Malfoy, Evanna Lynch as Luna Lovegood, Alfred Enoch as Dean Thomas, Warwick Davis as Professor Flitwick/Griphook and Dave Legeno as Fenrir Greyback.[43][44] New voice actors include Toby Jones as Dobby, Rupert Degas as Voldemort and Hagrid, and Simon McBurney, who will replace the late Timothy Bateson, as Kreacher.[45][46][47]
Reception
Harry Potter and the Deathly Hallows Part 1 received mixed to negative reviews reviews from critics. GameSpot awarded the game 5.0 out of 10 and said "While the third-person shooter aspect of Harry's latest adventure can be fun, the game's story elements fail to live up to those of its literary namesake".[62] IGN gave the game an even lower score of 2, citing various gameplay issues, as well as the storyline being loosely related to the film and novel.[65] Nintendo Official Magazine awarded the Wii version of the game 60% and said "An engaging attempt to apparate Harry into action gaming, but also a flawed one."[67] Game Informer awarded it 5.5 out of 10 and said "Like a Quidditch player falling from a broomstick mid-match, this installment loses all forward momentum and goes plummeting toward a faceplant at top speed".[61] Video Gamer awarded it 5 out of ten and said "It's a impressively dark film tie-in, and an ambitious one at that, but don't expect anything more."[68]
References
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External links